Display Name = ""
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 23, 7, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 44, 23, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 6, 39, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 28, 30, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 29, 30, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 28, 5, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 29, 5, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 26, 42, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 35, 45, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 24, 52, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 45, 51, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-down Weapon Dealer>Oh, a customer?\nPlease, buy whatever you'd like."])
    ShopProcessing([1, 268, 0, 0, false])
    ShopItem([1, 526, 0, 0])
    ShopItem([1, 736, 0, 0])
    ShopItem([2, 135, 0, 0])
    ShopItem([2, 168, 0, 0])
    ShopItem([2, 247, 0, 0])
    ShopItem([2, 264, 0, 0])
    ShopItem([2, 274, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-down Shopkeeper>Aaah... That was the best...\n...Oh, a customer?"])
    ShopProcessing([0, 2, 0, 0, false])
    ShopItem([0, 11, 0, 0])
    ShopItem([0, 13, 0, 0])
    ShopItem([0, 14, 0, 0])
    ShopItem([0, 15, 0, 0])
    ShopItem([0, 16, 0, 0])
    ShopItem([0, 17, 0, 0])
    ShopItem([0, 18, 0, 0])
    ShopItem([0, 19, 0, 0])
    ShopItem([0, 20, 0, 0])
    ShopItem([0, 21, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus Shopkeeper>Don't mind the mess.\nSo what'll it be...?"])
    ShopProcessing([0, 428, 0, 0, false])
    ShopItem([0, 429, 0, 0])
    ShopItem([0, 430, 0, 0])
    ShopItem([0, 431, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 39, 11, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 20, 92, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 62, 8, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    Comment(["明かり設定1243070015"])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    Comment(["明かり設定3300300"])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    Comment(["明かり設定3300200"])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 20, 92, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 20, 92, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 62, 8, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 97, 8, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 97, 8, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 97, 8, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 67, 2, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 39, 11, 0, 0])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 39, 11, 0, 0])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 852, 39, 11, 0, 0])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 67, 2, 0])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 853, 66, 67, 2, 0])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
    ShowText(["\\n<Alleria>Oh, do I have a visitor?\nI am Alleria, and I am a battle fucker."])
    ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
    ShowText(["\\n<Alleria>...That gentleman appears to be quite skilled.\nWould you be willing to have a match with me?"])
    ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
    ShowText(["\\n<Lauratt>............"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lauratt turns down her battle fuck challenge..."])
    ShowTextAttributes(["mob_ozyou_fc1", 0, 0, 2])
    ShowText(["\\n<Alleria>That's a shame... I'll be happy to have a match any time."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1205, 0, 2, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>Let's take a break now.\nMaybe you should see how your friends are doing...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ConditionalBranch([0, 2907, 0])
        ConditionalBranch([0, 2908, 0])
          ControlSwitches([31, 31, 1])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>Very well then, let's continue.\nFrom here on, you're going to be expending a lot of magical power..."])
          FadeoutBGM([1])
          FadeoutScreen([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["And so, three days had passed.\nThe rune optimization appeared to be done sooner than was originally planned..."])
          FadeinScreen([])
          PlayBGM(["RPG::BGM(@name=\"dungeon_madou\", @volume=100, @pitch=100)"])
          ShowPicture([5, "80_witchs_st11", 0, 0, 0, 0, 100, 100, 0, 0])
          MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>With this, you should now be able to use your runes. That said, I don't think you'll be able to use your original skills right away."])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>To sum it up... By using your runes as intermediaries, you should be able to cast basic black and white magic spells."])
          PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
          ConditionalBranch([0, 7077, 1])
            Script(["set_class_level(807, 33, 10, false, true)"])
            ScriptMore(["set_class_level(807, 44, 10, false, false)"])
            ScriptMore(["set_class_level(807, 151, 10, false, true)"])
            Empty([])
          Else([])
            Script(["set_class_level(807, 33, 10, false, false)"])
            ScriptMore(["set_class_level(807, 44, 10, false, false)"])
            ScriptMore(["set_class_level(807, 151, 10, false, false)"])
            Empty([])
          BranchEnd([])
          ChangeSkills([0, 807, 0, 278])
          ChangeSkills([0, 807, 0, 8466])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Lauratt has mastered the Magician job!"])
          ShowText(["Lauratt has mastered the Priest job!"])
          Wait([30])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>To have mastered every level of magician and priest in just a few days... You actually possess an incredible talent for this, don't you?"])
          ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
          ShowText(["\\n<Lauratt>............"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Until now, Lauratt had learned to use magic from his master. Even though the systems are different, they share many common principles."])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>That said, don't you find this much power to still be lacking? There is a way to gain even more power."])
          ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
          ShowText(["\\n<Lauratt>......?"])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>You possess the power in your runes to form contracts with the Four Great Spirits. Just one of the four by itself should increase your power considerably."])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>That way, you could use the spells of advanced jobs through your runes."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["It would be very reassuring if that is the case.\nBut for now, he should refrain from confronting the formidable foe known as the Queen of Dreams."])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>The closest spirit to here would be...\nSalamander, who resides in Gold Volcano."])
          ShowTextAttributes(["witchs_fc1", 0, 0, 2])
          ShowText(["\\n<Witch>Although Salamander is the closest, her home is still a considerable distance to travel to by foot. But I'm sure you'll be able to reach it."])
          ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
          ShowText(["\\n<Lauratt>............"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Lauratt nodded confidently.\nHe needed to reach that volcano in order to gain more power..."])
          ErasePicture([5])
          FadeoutBGM([1])
          FadeoutScreen([])
          Wait([60])
          TransferPlayer([0, 852, 28, 55, 8, 2])
          ControlVariables([1205, 1205, 0, 0, 4])
          FadeinScreen([])
          ExitEventProcessing([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>It will take me some time to refine the materials, so go relax for a while. Maybe you should see how your friends are doing...?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1205, 0, 2, 0])
      ShowPicture([5, "80_succubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      GatherFollowers([])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>Ah, welcome to Succubus Village.\nHow may I help you?"])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>Um, we're travelers, and--"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rigeo explained the situation without mentioning she was from another world."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["They had come from afar with a troubling matter.\nTheir runes were no longer working, and they were confused as to why..."])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>I see... You appear to have gone through a lot of hardship. I will try to help you as much as I can."])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>But about these runes...\nI'm afraid I'm not familiar with them."])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>Is that so..."])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>But, you're in luck.\nOur magic expert has just returned to our village today."])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>You heard me, right Witch?\nThese travelers need your help..."])
      ErasePicture([5])
      Wait([30])
      PlaySE(["RPG::SE(@name=\"mon_warp\", @pitch=100, @volume=100)"])
      ControlSwitches([31, 31, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Succubus claps her hands...\nA woman who looked like a magician appeared on the spot."])
      ShowPicture([5, "80_witchs_st11", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>Fufu, I heard your conversation."])
      ShowPicture([5, "80_witchs_st12", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["witchs_fc1", 1, 0, 2])
      ShowText(["\\n<Witch>I've only seen runes in ancient texts...\nNever have I imagined I would meet people who could actually use them."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Witch takes Lauratt's hand, staring at it intently."])
      ShowPicture([5, "80_witchs_st11", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>This is the first time I've ever seen a living rune... Granted, I've never seen a dead rune either."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>This rune... Its magic circuit doesn't appear to be working. I wonder if it's because there is an abundant supply of mana? If that process were optimized..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Witch lets go of Lauratt's hand, and smiles broadly."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>...Maybe there is something I can do.\nHowever, it will take a few days."])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Lauratt>............"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lauratt would be putting his life in danger if he were to throw himself into a fierce battle as he is now. If he can regain the ability to fight, it will be worth waiting a few days."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>It seems you have no objections.\nIn which case, I will rewrite and optimize the magic circuit."])
      ShowPicture([5, "80_witchs_st12", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["witchs_fc1", 1, 0, 2])
      ShowText(["\\n<Witch>Come to my room, Mister Lauratt.\n...Ufufufufu."])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>............"])
      ShowPicture([5, "80_witchs_st11", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>Don't worry, I'm only going to be adjusting his runes. I won't be stealing away your lover."])
      ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
      ShowText(["\\n<Rigeo>Hey, it's not like he's my boyfriend...!"])
      ShowTextAttributes(["magatu_fc1", 1, 0, 2])
      ShowText(["\\n<Magatsu>Hmph, you're so naive..."])
      Wait([30])
      FadeoutBGM([1])
      FadeoutScreen([])
      ErasePicture([5])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["And so they decided to stay a few days in Succubus Village. To defeat the Queen of Dreams, they needed to learn how to fight in this world..."])
      Wait([60])
      ControlVariables([1205, 1205, 0, 0, 3])
      ControlSwitches([31, 31, 1])
      ChangePlayerFollowers([1])
      TransferPlayer([0, 853, 32, 94, 8, 2])
      SetMoveRoute([66, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
      FadeinScreen([])
      PlayBGM(["RPG::BGM(@name=\"dungeon_madou\", @volume=100, @pitch=100)"])
      ShowPicture([5, "80_witchs_st11", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>Fire magic rune optimization complete..."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>That said, your runes are quite advanced.\nIf you activate them properly, you should be able to demonstrate immense power."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>They also don't appear to have any effect on your body if they're destroyed... It's a very sophisticated technique... Just where in the world did you learn to use them?"])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Lauratt>............"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["He was still hiding the fact that he came from a different world. If he were to tell them, it could be an inconvenience to these kind people."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>Runes are a secret art that was forbidden by the Goddess Ilias. There was a fear that they were linked to the worship of the spirits and the earth goddess due to their nature."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>So it was a valuable experience for me to tinker with actual runes. I thought it was an extinct art that could only be read of in books."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>The fire magic output appears to be stable.\nNext up is ice, however...it will take some time to refine the raw ice magic."])
      ShowTextAttributes(["witchs_fc1", 0, 0, 2])
      ShowText(["\\n<Witch>In the meantime, you can go relax a little.\nSince you've come from so far, why don't you spend some time around the village?"])
      ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
      ShowText(["\\n<Lauratt>............"])
      ErasePicture([5])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["What could Rigeo and Magatsu be doing at this moment?\nLauratt decides to take a break and check on them..."])
      SetMoveRoute([66, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      PlayBGM(["RPG::BGM(@name=\"mura2\", @volume=100, @pitch=100)"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ShowTextAttributes(["succubus_fc1", 1, 0, 2])
      ShowText(["\\n<Succubus>Fufu, you seem to be working really hard.\nPlease accept this...♪"])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([319, 0, 0, 1])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>Oh, are you looking for your friends?\nRigeo was taking a walk around the village, and I believe Magatsu went to the pub."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1205, 0, 4, 1])
      ShowTextAttributes(["succubus_fc1", 0, 0, 2])
      ShowText(["\\n<Succubus>So you're heading out to Gold Volcano...\nDo be careful, it's a dangerous place."])
      PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
      ChangeItems([319, 0, 0, 1])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>Welcome.\nThe mayor will meet with any visitors."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>What kind of potato dish shall I cook today..."])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>The mayor is an exceptionally wonderful person.\nHer only fault is in regards to potatoes..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Why are the people of this village scared of potatoes...?"])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>Now that Miss Witch has returned, we must serve our finest cuisine. I'll need to add plenty of semen from this warrior who fought in the Colosseum championship..."])
    ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
    ShowText(["\\n<Lauratt>............"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no way he'd want to eat that dish..."])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([7, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([7, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>Alleria is the daughter of a distant relative of the mayor. She's completely human though, without any trace of succubus in her."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>That said, she knows magic and is a great battle fucker. She's honestly more skilled than the average succubus."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Battle fucker?\nI'm not familiar with this term..."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Isn't that a competition where people use their sexual skills? I assumed you did that in your own world..."])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>But we never actually had competitions."])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ShowPicture([5, "80_magatu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>You and Rigeo have been studying really hard...\nMeanwhile I've just been drinking here by myself, thinking about stuff."])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>My magic is mediated by my own power...\nIt's said to use the influence of the land to demonstrate its effects."])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Seems like I can use this kind of technique no problem in this world. You kids were really unlucky."])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Hakunen...\nI wonder how my disciple's doing..."])
    ShowTextAttributes(["lawrat_fc1", 0, 0, 2])
    ShowText(["\\n<Lauratt>............"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Magatsu's disciple also appears to have arrived in this world. She doesn't talk much about him, but she seems to be genuinely concerned..."])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>Anyway... I can't let myself be spoiled by the mayor's favors. I gotta lend a hand with hauling the potatoes around."])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Magatsu finishes her drink and gets up from her seat..."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=27, @parameters=[2908])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=27, @parameters=[2908])"])
    ConditionalBranch([0, 2907, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Lauratt's friends appear to be doing well.\nHe should return to Witch's lab soon..."])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Magatsu appears to be concerned about her disciple.\nWhat could Rigeo be doing right now...?"])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>This is the ritual room...\nIn the past, there were apparently plans to summon some legendary succubi here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Maid>However, after the Great Disaster, human society's attitudes towards monsters softened, and the village didn't require a savior anymore."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 0, 0, 2])
    ShowText(["\\n<Magatsu>I don't know anything about this Great Disaster, but...has coexistence between humans and monsters really been achieved?"])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>It feels more like the humans have become food..."])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Worn-down Blacksmith>oooh..."])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Mari-chan>I'm here to buy magical medicine that is only sold here. It seems there was an attack on the town to the north of here."])
    ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Mari-chan>There have also been several attacks on villages in the Noah region. Maybe now is the time people will seek the power of magical girls."])
    ConditionalBranch([1, 1205, 0, 2, 0])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>Magical girls...?"])
      ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
      ShowText(["\\n<Magical Mari-chan>You...look amazing!\nJust by looking at you, I can tell you're already about 80% magical girl."])
      ShowTextAttributes(["mob_mahousyouzyo_fc1", 0, 0, 2])
      ShowText(["\\n<Magical Mari-chan>Would you like to form a contract with me and become a real magical girl?"])
      ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
      ShowText(["\\n<Rigeo>I don't really understand what you're saying, so I'll have to decline."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>S-sucked dry..."])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Boy>No more..."])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>All...sucked out..."])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Faaa..."])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Aauuu..."])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus Innkeeper>Our inn is famous for giving you sexy dreams...\nWould you like to stay the night for 50G?\\$"])
    ShowChoices([["Yes", "No"], 2])
    When([0, "Yes"])
      ConditionalBranch([7, 50, 0])
        ChangeGold([1, 0, 50])
        FadeoutScreen([])
        PlayME(["RPG::ME(@name=\"Inn\", @pitch=100, @volume=100)"])
        Wait([150])
        RecoverAll([0, 0])
        FadeinScreen([])
        Empty([])
      Else([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Succubus Innkeeper>Oh dear, you don't have enough money."])
        Empty([])
      BranchEnd([])
      Empty([])

    When([1, "No"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Hauuu..."])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>Such amazing technique..."])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>Ah, auuuu..."])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Burly Man>Aaah... Heaven..."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>Can't come...any more... Hauuu..."])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>I can see heaven... Haaaa..."])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>T-too intense..."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Black Mage>B-but I'm a woman... Aaaah..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Ahaha, what a sensitive girl...♪"])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Ufufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>Aaah... N-no way..."])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I'm floating to heaven..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>You can come over and over♪"])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>Oooh... She's draining me..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Did you think I'd give you a break? Ufufu...♪"])
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>Oooh... She's draining me..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Did you think I'd give you a break? Ufufu...♪"])
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Black Mage>B-but I'm a woman... Aaaah..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Ahaha, what a sensitive girl...♪"])
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>I'm floating to heaven..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>You can come over and over♪"])
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Ufufufu...♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>Aaah... N-no way..."])
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Please spend the night here, sir...♪\nWe'll even give you plenty of \"service\"♪"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
    ShowText(["\\n<Rigeo>Lauratt, don't..."])
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>He looks so strong, but I guess he's inexperienced.\n...Oh, sorry, the blacksmith is closed for a while."])
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Can't lift...my body..."])
    Empty([])

CommonEvent 111
Name = "EV111"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Man>So tired..."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>This inn is full of these men lying around..."])
    Empty([])

CommonEvent 112
Name = "EV112"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Warrior>This is...the best inn ever..."])
    Empty([])

CommonEvent 113
Name = "EV113"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Soldier>Aauuu..."])
    Empty([])

CommonEvent 114
Name = "EV114"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>I've heard that villages and towns across the Noah region are being attacked by succubi. I'm wondering if some of our kin have gone astray..."])
    Empty([])

CommonEvent 115
Name = "EV115"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>I'm as full as you'd expect♪"])
    Empty([])

CommonEvent 116
Name = "EV116"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Having a drink after exercise is the best...♪"])
    Empty([])

CommonEvent 118
Name = "EV118"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Knight>I need De-Lust Potions... Lots of them..."])
    Empty([])

CommonEvent 119
Name = "EV119"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>As you'd expect from a household of four succubi, our meals pile up..."])
    Empty([])

CommonEvent 120
Name = "EV120"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>The men look so happy, so I don't think it's a big deal to leave them lying around after meals♪"])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["magatu_fc1", 2, 0, 2])
    ShowText(["\\n<Magatsu>Their thinking is just the same as the foxes."])
    Empty([])

CommonEvent 121
Name = "EV121"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Everyone here is such a sloppy eater...\nTaking them home afterwards is a major pain."])
    Empty([])

CommonEvent 122
Name = "EV122"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Succubus>Don't get the wrong idea... We only suck people who have given affirmative consent."])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 1, 0, 2])
    ShowText(["\\n<Rigeo>That may be, but this...\nI suppose I have no right to speak out against it."])
    Empty([])

CommonEvent 123
Name = "EV123"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 124
Name = "EV124"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 125
Name = "EV125"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 126
Name = "EV126"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 127
Name = "EV127"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 128
Name = "EV128"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Old Man>Uaaaa..."])
    Empty([])

CommonEvent 129
Name = "EV129"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 130
Name = "EV130"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 131
Name = "EV131"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 132
Name = "EV132"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 133
Name = "EV133"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 134
Name = "EV134"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Thug>Hauuu..."])
    Empty([])

CommonEvent 135
Name = "EV135"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>Aauuu..."])
    Empty([])

CommonEvent 137
Name = "EV137"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([222, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 138
Name = "EV138"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([342, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 140
Name = "EV140"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 141
Name = "EV141"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 142
Name = "EV142"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 143
Name = "EV143"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 144
Name = "EV144"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 145
Name = "EV145"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 146
Name = "EV146"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 147
Name = "EV147"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([319, 0, 0, 1])
    ConditionalBranch([1, 1205, 0, 3, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rejeo_fc1", 0, 0, 2])
    ShowText(["\\n<Rigeo>Why was there a potato inside the wardrobe...?"])
    Empty([])

  Page 1
    Empty([])
